A downloadable game

This game was created as my capstone project for the Bachelor of Games at SAE. It is a solo developed 2D action-platformer, with the design, programming and artwork created by me.

The game follows a hooded rabbit travelling through a large forest environment filled with enemies, platforming challenges and hazards. The player can run and jump through the environment while using a sword and bow to fight a variety of enemies, each with their own behaviours and attacks.

The project combines platforming, exploration and combat, with movement and combat abilities designed to work together as the player progresses through the level. The forest expands into different environments, including underground caves, a waterfall section and a final boss encounter.

The game's visual style uses simple shapes, bold outlines, flat colours and layered environments to create a stylised forest while maintaining clear gameplay readability. Background layers and parallax are used throughout the level to give the 2D environment a greater sense of depth.

As a solo capstone project, the game brought together the different areas I have developed throughout my degree, including game design, C# programming in Unity, 2D art, animation, level design, enemy design, UI and gameplay systems.

The game will be exhibited at the SAE Exhibition on 20 August 2026.

Download

Download
Exhibition_Build.zip 48 MB

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